Industrial & Human-Machine Experience (UI/UX) Designer (m/w/x)
Core
Designing high-quality optical and electronic devices (binoculars, telescopes, thermal imagers) for outdoor use, covering both physical product form and digital user interfaces.
Role type
Industrial & Human-Machine Experience Designer (UI/UX)
Builds
Optical and electronic devices for hunting, nature observation, and professional use
Domain
Consumer Electronics / Outdoor / Optics
Deliverable
production ML models | product features
Required skills
Industrial design, UX/UI design, 3D modeling, ergonomics, information architecture, visual design, rapid sketching
Preferred skills
Experience in consumer electronics, outdoor, or sport optics
Technologies
CREO, Figma
Responsibilities
Design product form, proportion, material, and surface; create interface concepts, wireframes, and GUIs; develop information architecture and navigation logic; produce concept sketches and 3D models; integrate ergonomic requirements; collaborate with product management, engineering, and software teams; support design implementation through series development
Seniority
Mid-Senior, hands-on IC