Machine Learning & Game Tech Architect
Core
Architecting hybrid game and ML systems to enable novel AI experiences in story-driven RPGs.
Role type
Senior IC Machine Learning & Game Tech Architect
Builds
Complex AI and game system integrations for RPGs
Domain
Game development + Machine Learning
Deliverable
production ML models
Required skills
System-level programming (C/C++/Rust/Go), Python, API design, classical AI (symbolic processing), ML libraries (TensorFlow/PyTorch/Keras), high-performance computing, software optimization
Preferred skills
Reinforcement Learning, human behavior modeling, Unreal Engine
Technologies
TensorFlow, PyTorch, Keras, Unreal Engine, C, C++, Rust, Go, Python
Responsibilities
Design and maintain learning and non-learning systems; establish quality guidelines for ML applications; disseminate ML knowledge across the organization; support programming and ML teams; adjust design choices based on feedback
Seniority
Senior, hands-on IC