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《三角洲行动》-系统策划(活动向)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement in-game systems including event gameplay mechanics and player progression systems to drive user engagement across the lifecycle.

Role type

Senior IC game systems designer (events)

Builds

In-game event systems and player progression features

Domain

Mobile gaming (FPS/TPS)

Deliverable

production ML models | product features

Required skills

Game systems design, event mechanics design, player lifecycle management, data analysis, competitive analysis

Preferred skills

FPS/TPS game experience, PC game development experience

Responsibilities

Design event gameplay and progression systems, develop engagement strategies based on user lifecycle stages, analyze data to optimize systems, monitor competitor operations and user needs

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