《三角洲行动》-概念设计负责人
Core
Lead concept design for characters, hard-surface assets, environments, and commercial packaging for a tactical shooter game.
Role type
Senior Concept Art Lead (Hard Surface/Character/Environment)
Builds
In-game assets, marketing materials, and IP merchandise for a tactical shooter
Domain
Video Games / Hard Surface / Tactical Shooter
Required skills
Character concept design, Hard surface modeling, Environment design, Commercial packaging design, Team leadership, Project resource management, Cross-functional collaboration, Realistic style mastery, Global aesthetic vision, Full game development lifecycle understanding
Preferred skills
Hardcore shooter genre expertise, IP development strategy
Responsibilities
Lead creation of character, hard-surface, and scene concepts; Define concept design standards with the Art Director; Manage concept team and allocate resources; Collaborate with internal and external teams to ensure design quality and consistency; Guide design direction for game collaborations and merchandise.
Seniority
Senior, hands-on IC with team leadership