Level Designer - Gears of War - The Coalition (12-Month Fixed-Term Contract)
Core
Design and develop game levels from concept to final polish, implementing challenges, combat, and scripted events.
Role type
Senior Level Designer
Builds
Game levels for a AAA title
Domain
Video Games / Level Design
Required skills
Level design principles, technical constraints, narrative integration, gameplay systems implementation, Unreal Engine, design documentation, cross-discipline collaboration
Preferred skills
Proprietary tools, feedback integration, iterative design
Technologies
Unreal Engine
Responsibilities
Create and debug levels using Unreal and proprietary tools, implement memorable challenges and combat, present work progress and incorporate feedback, maintain design documentation
Seniority
Senior, hands-on IC
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