魔方工作室-《暗区突围》手游渲染向TA
Core
Design and implement high-quality game shaders and lighting setups to enhance visual fidelity and ensure asset consistency across lighting conditions for mobile games.
Role type
Senior IC mobile game rendering engineer
Builds
Mobile game titles with high-fidelity graphics
Domain
Mobile gaming, Real-time rendering, PBR lighting
Required skills
Shader programming (GLSL/HLSL/CG), PBR theory, Real-time rendering pipeline optimization, Mobile platform constraints, Game engine lighting modules (Unreal/Unity), Advanced mathematics
Preferred skills
Anime/2D style game experience, English technical reading proficiency
Technologies
GLSL, HLSL, CG, OpenGL ES, Unreal Engine, Unity Engine
Responsibilities
Design and write high-quality game shaders; Build lookdev environments for scenes and characters; Collaborate with graphics teams to implement rendering features; Provide technical support and troubleshooting; Write and maintain technical documentation to promote best practices.
Seniority
Senior, hands-on IC