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魔方工作室-《暗区突围》手游渲染向TA

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement high-quality game shaders and lighting setups to enhance visual fidelity and ensure asset consistency across lighting conditions for mobile games.

Role type

Senior IC mobile game rendering engineer

Builds

Mobile game titles with high-fidelity graphics

Domain

Mobile gaming, Real-time rendering, PBR lighting

Required skills

Shader programming (GLSL/HLSL/CG), PBR theory, Real-time rendering pipeline optimization, Mobile platform constraints, Game engine lighting modules (Unreal/Unity), Advanced mathematics

Preferred skills

Anime/2D style game experience, English technical reading proficiency

Technologies

GLSL, HLSL, CG, OpenGL ES, Unreal Engine, Unity Engine

Responsibilities

Design and write high-quality game shaders; Build lookdev environments for scenes and characters; Collaborate with graphics teams to implement rendering features; Provide technical support and troubleshooting; Write and maintain technical documentation to promote best practices.

Seniority

Senior, hands-on IC

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