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Senior Creative Gameplay Engineer, Apple Arcade

Cupertino, United States of America💼 Full-time🗓 2025-07-22 → 2026-09-28

Core

Designing, prototyping, and shipping innovative core mechanics and systems for the game Sneaky Sasquatch on Apple Arcade.

Role type

Senior Creative Gameplay Engineer

Builds

New gameplay features, character abilities, and emergent systems for Sneaky Sasquatch

Domain

Video games (Apple Arcade)

Required skills

Unity, C#, gameplay systems design, rapid prototyping, scalable framework architecture, game feel tuning

Preferred skills

Technical design experience, Apple platform development (iOS, tvOS, macOS, visionOS), genre expertise, self-directed problem solving

Technologies

Unity, C#

Responsibilities

Design and prototype new gameplay mechanics; own major features from concept to polished implementation; architect designer-friendly gameplay frameworks; define and maintain high creative and technical standards; collaborate with original creators to expand the game universe.

Seniority

Senior, hands-on IC

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