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Sr. Software Engineering Manager, UI Rendering

Cupertino, United States of America💼 Full-time🗓 2026-09-04 → 2026-09-28

Core

Lead the UI Rendering team to architect and build graphics compositing and rendering technologies for Apple's Core Animation engine, powering visual experiences across iPhone, iPad, Mac, Apple TV, and Apple Watch.

Role type

Senior Software Engineering Manager, UI Rendering

Builds

Core Animation graphics compositing and rendering engine, visual effects, and material systems for Apple platforms

Domain

Consumer electronics, real-time computer graphics, GPU programming

Required skills

Real-time rendering and computer graphics, Shader development and GPU programming, C/C++ programming, Graphics performance analysis and optimization, Operating Systems and Computer Architecture knowledge, Debugging and triaging complex systems, Team leadership and mentorship, Cross-functional collaboration

Preferred skills

Metal and modern graphics APIs, Physically-based rendering and real-time effects, Mac/iOS development with Swift or Objective-C, Color management and HDR workflows, Automated testing frameworks for graphics rendering, Technical strategy influence

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