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Senior Real-Time Rendering and Graphics Software Engineer

Seattle, United States of America💼 Full-time🗓 2026-06-17 → 2026-09-28

Core

Architect and implement real-time 3D rendering features for Apple Maps across all Apple platforms, optimizing performance and power efficiency for diverse hardware.

Role type

Senior IC graphics software engineer (real-time rendering)

Builds

3D visual experience and graphics engine for Apple Maps

Domain

Consumer mapping and navigation

Deliverable

production ML models | product features

Required skills

C++ (safe, performant, readable), graphics pipeline mastery, modern rendering techniques, image processing, Metal/Vulkan/Direct3D 12/WebGPU, shading languages (MSL/HLSL/GLSL/WGSL), 3D geometry, linear algebra, multi-threaded rendering architectures, methodical debugging

Preferred skills

shipping interactive 3D engines at scale for mobile platforms, full software development lifecycle experience, GPU profiling tools, AR/VR rendering technologies

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