Graphics Architect, Platform Architecture
Core
Define and tune Apple's future GPU Programmable Shader Core architecture and instruction set for iPhone, iPad, and Mac products.
Role type
Senior IC graphics architect (GPU platform)
Builds
Next-generation GPU architectures for Apple hardware
Domain
Consumer electronics / GPU architecture
Required skills
GPU/CPU/DSP/ISP architecture design, C/C++ programming, XSL, Python or Ruby scripting, simulation environment usage, cross-functional collaboration
Preferred skills
20+ years of relevant experience, concept-to-simulator implementation, large cross-functional team experience
Technologies
C, C++, XSL, Python, Ruby
Responsibilities
Define and modify GPU architecture including instruction sets, develop prototype software implementations for simulated hardware, gather data to validate architectural concepts
Seniority
Senior, hands-on IC
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