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Graphics Architect, Platform Architecture

Austin, United States of America💼 Full-time🗓 2026-05-12 → 2026-09-28

Core

Define and tune Apple's future GPU Programmable Shader Core architecture and instruction set for iPhone, iPad, and Mac products.

Role type

Senior IC graphics architect (GPU platform)

Builds

Next-generation GPU architectures for Apple hardware

Domain

Consumer electronics / GPU architecture

Required skills

GPU/CPU/DSP/ISP architecture design, C/C++ programming, XSL, Python or Ruby scripting, simulation environment usage, cross-functional collaboration

Preferred skills

20+ years of relevant experience, concept-to-simulator implementation, large cross-functional team experience

Technologies

C, C++, XSL, Python, Ruby

Responsibilities

Define and modify GPU architecture including instruction sets, develop prototype software implementations for simulated hardware, gather data to validate architectural concepts

Seniority

Senior, hands-on IC

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