Software Engineer, Accessibility
Core
Building and refining accessibility features for hands-free and alternative input across Apple platforms, including Voice Control, Accessibility Keyboard, Switch Control, Head Tracking, and Eye Tracking.
Role type
Software Engineer (Accessibility)
Builds
Accessible input technologies and features for Apple devices
Domain
Consumer electronics / Accessibility
Deliverable
production ML models | product features
Required skills
Object-Oriented software design, ObjectiveC, Swift, C++, C, Apple Accessibility APIs, multithreaded software systems
Preferred skills
Audio-related software development, complex code navigation, independent learning
Technologies
Voice Control, Accessibility Keyboard, Switch Control, Head Tracking, Eye Tracking, ObjectiveC, Swift, C++, C
Responsibilities
Build and refine accessibility features focused on hands-free and alternative input; develop safe and efficient multithreaded software systems; create accessible experiences for users with motor impairments
Seniority
Mid-level, hands-on IC




