Tactile AI Research Engineer - Special Projects (Robotics)
Core
Research engineer developing tactile-enabled robotic systems by integrating machine learning, controls, and hardware to solve perception and manipulation challenges.
Role type
Senior IC research engineer (robotics & haptics)
Builds
Tactile-enabled robotic systems for the Apple ecosystem
Domain
Robotics, haptics, machine learning, mechatronics
Deliverable
production ML models
Required skills
Machine learning algorithms, deep learning frameworks (PyTorch, TensorFlow), Python, C++, robotics controls, tactile sensing/haptics, physics simulation, robot kinematics/dynamics/motion planning
Preferred skills
Tactile sensing/haptics technologies, complex contact physics, sim-to-real transfer, multidisciplinary collaboration
Technologies
PyTorch, TensorFlow, Mujoco, IsaacLab, Drake
Responsibilities
Implement and train state-of-the-art ML models for tactile robotics; Optimize and deploy models on physical systems; Curate training data from simulation and real-world demos; Establish evaluation metrics and testing protocols; Collaborate across disciplines; Document research findings and methodologies
Seniority
Senior, hands-on IC
