3D Game Artist, Platform Architecture
Core
Developing 3D environments, visual styles, and prototypes for AAA games using a proprietary cross-platform engine.
Role type
Senior 3D Game Artist (Tools & Technology)
Builds
3D environments, visual prototypes, and production workflows for AAA games
Domain
Video Games / 3D Art
Required skills
3D modeling, sculpting, material creation, lighting, look development, industry-standard 3D software, physically based material workflows
Preferred skills
10+ years of 3D art experience, shipped game contributions, design composition, asset workflows, environmental storytelling
Technologies
Proprietary cross-platform game engine, industry-standard 3D software packages
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