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3D Game Artist, Platform Architecture

Santa Clara, United States of America💼 Full-time🗓 2026-09-24 → 2026-09-28

Core

Developing 3D environments, visual styles, and prototypes for AAA games using a proprietary cross-platform engine.

Role type

Senior 3D Game Artist (Tools & Technology)

Builds

3D environments, visual prototypes, and production workflows for AAA games

Domain

Video Games / 3D Art

Required skills

3D modeling, sculpting, material creation, lighting, look development, industry-standard 3D software, physically based material workflows

Preferred skills

10+ years of 3D art experience, shipped game contributions, design composition, asset workflows, environmental storytelling

Technologies

Proprietary cross-platform game engine, industry-standard 3D software packages

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