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《暗区突围》手游-资深3D场景模型设计师(建筑)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and optimizing 3D building models, objects, and textures for game scenes to ensure quality and stylistic consistency.

Role type

Senior 3D Scene Model Designer (Architecture)

Builds

3D game scenes and environments

Domain

Mobile gaming / 3D graphics

Required skills

3D modeling (3ds Max, Maya), PBR workflow, UV mapping, texture baking (AO, normal maps), UE4 engine, architectural modeling, terrain/rock carving

Preferred skills

Mobile game project experience, stone/terrain carving expertise

Technologies

3ds Max, Maya, UE4

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