《三角洲行动》-经济数值(海外)
Core
Designing and optimizing the economic systems for the 'Fire Zone' game mode in international markets.
Role type
Senior Game Economy Designer (Extraction Shooter)
Builds
In-game economy loops and player progression systems for a live-service extraction shooter.
Domain
Gaming, specifically Extraction Shooter genre.
Required skills
Economic modeling, data analysis, game loop design, player behavior analysis, competitive game deconstruction.
Preferred skills
Extraction shooter gameplay experience, international market experience, cross-team coordination.
Responsibilities
Design economic parameters for the 'Fire Zone' mode; track and analyze player economic and gameplay data to drive optimizations; collaborate with systems and engagement teams to implement content and validate results.
Seniority
Mid-level, hands-on IC
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