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《三角洲行动》-经济数值(国服)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement economic systems, production/sales balance, and item trading mechanics for the 'Fire Zone' game mode to ensure long-term stability.

Role type

Senior IC game economy designer (extraction shooter)

Builds

In-game economic loops, item trading systems, and combat balance adjustments

Domain

Gaming (extraction shooter genre)

Deliverable

production ML models | product features

Required skills

Economic system design, production/sales balance modeling, data analysis, combat balance tuning, player behavior analysis

Preferred skills

Experience with extraction shooter games, familiarity with mainstream extraction shooter mechanics

Responsibilities

Design item production, sales, and trading flows; Implement production/sales numerical values; Collaborate on combat balance and price performance optimization

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