《王者万象棋》交互设计师
Core
Identifying interaction pain points through gameplay testing and data analysis to propose efficiency and emotional engagement improvements for auto-battler games; defining forward-looking interaction concepts for social features and cross-platform evolution.
Role type
Senior Interaction Designer (Auto-battler games)
Builds
Interactive UI/UX systems and gameplay flows for auto-battler mobile games
Domain
Mobile gaming / Auto-battler genre
Deliverable
product features
Required skills
Interaction design, prototype tooling, user experience research, data analysis, cross-functional collaboration, visual design coordination, animation coordination, technical feasibility assessment, demo creation, strategic concept design
Preferred skills
Experience in game operations, understanding of auto-battler mechanics, strong presentation skills
Technologies
Prototyping tools, data analysis tools
Responsibilities
Proactively identify interaction bottlenecks and propose optimization solutions; define future interaction concepts for social and cross-platform features; collaborate with planning, visual, animation, and engineering teams to ensure design fidelity.
Seniority
Senior, hands-on IC