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J3-UE5微恐射击-3D武器

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Creating realistic 3D firearms assets (high/low poly models, PBR textures) for a horror-themed FPS game in Unreal Engine 5.

Role type

Senior 3D Technical Artist / Weapon Asset Specialist

Builds

Photorealistic weapon assets and material systems for a 3D shooter game

Domain

Video game development (FPS) / 3D Graphics

Required skills

Hard surface modeling, PBR texturing, Unreal Engine 5, Maya, ZBrush, Substance Painter, Substance Designer, asset optimization, outsourcing management

Preferred skills

3A project experience, horror genre familiarity, team leadership

Technologies

Unreal Engine 5, Maya, ZBrush, Substance Painter, Substance Designer

Responsibilities

Create high-fidelity weapon models and textures; Collaborate with Technical Artists to build material systems; Optimize asset pipelines for in-game performance; Manage external vendors and project timelines.

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