《逆战:未来》怪物策划-新星引力计划
Core
Design monsters and bosses for a shooting game, from concept to implementation, ensuring alignment with level art and gameplay.
Role type
Monster and Boss Designer (PVE Shooter)
Builds
Game content (monsters, bosses, levels) for a PVE shooter
Domain
Video Games / PVE Shooter
Required skills
Monster and boss design, PVE game production workflow, commercial game engine proficiency, prototype development, level design integration
Preferred skills
Deep knowledge of shooting games, extensive game experience, gameplay analysis
Technologies
Commercial game engines
Responsibilities
Design monsters and bosses from concept to implementation; Create and iterate monster/boss prototypes based on test feedback; Collaborate with art and engineering teams to translate design intent into game content
Seniority
Mid-level, hands-on IC
Sourced via tencent · Listed on CareerPlan, which tracks 854,000+ jobs from 20+ sources.