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和平精英-3D角色设计师-脸型方向·BJD美型

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and produce high/medium/low poly facial models and textures for BJD-style character faces in a mobile FPS game, ensuring precise facial proportions and skin quality for commercial release.

Role type

Senior 3D Character Artist (Face Specialist)

Builds

Real-time rendered 3D character faces for mobile games

Domain

Mobile gaming / 3D character art

Required skills

Unreal Engine, Maya, 3ds Max, ZBrush, Substance Painter, PBR workflow, facial structure knowledge, BJD style sculpting, outsourcing management, quality assurance

Preferred skills

FPS game experience, Peacekeeper Elite familiarity, secondary design capability, technical research interest

Technologies

Unreal Engine, Maya, 3ds Max, ZBrush, Substance Painter

Responsibilities

Create high/medium/low poly facial models and textures based on concept art; Debug materials and refine textures within Unreal Engine for real-time rendering; Manage external vendors for face production and control quality; Review and rectify facial defects in game versions.

Seniority

Senior, hands-on IC

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