UE微恐轻动作项目-资深活动运营
Core
Design and execute in-game and out-of-game events (festivals, seasons, collaborations, achievements) for a micro-horror light-action game, creating immersive experiences that bridge in-game and operational activities.
Role type
Senior Event Operations Specialist
Builds
In-game events and operational campaigns for a micro-horror light-action game
Domain
Gaming (Micro-horror / Light-action)
Required skills
Seasonal event planning, immersive creative design, data-driven optimization, A/B testing, cross-functional coordination
Preferred skills
Content creation, community collaboration
Responsibilities
Plan and design game events across festivals, seasons, and collaborations; Create immersive event concepts aligned with game tone; Coordinate development, design, and commercialization teams; Analyze event data and iterate on performance; Monitor player feedback and adjust event direction.
Seniority
Senior, hands-on IC