UE5自研IP跨平台射击游戏-游戏客户端开发-系统开发方向
Core
Develop core game systems, commercialization modules, and activity systems for a cross-platform shooter game built on UE5, ensuring stability and maintainability.
Role type
Senior IC game client engineer (system development)
Builds
Cross-platform shooter game client
Domain
Gaming (UE5)
Required skills
C/C++, Lua, UE engine framework, client-server interaction, memory management, rendering optimization, load optimization
Preferred skills
Native development experience, overseas development experience
Technologies
UE5, C++, Lua
Responsibilities
Develop and iterate core game flow, commercialization, and activity systems; Design and implement infrastructure systems to optimize development workflows; Collaborate with design and art teams to provide technical solutions; Design module architecture and data flows following three-layer architecture standards; Optimize game performance including memory, rendering, and loading speeds.