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魔方在研轻动作风格化游戏预研项目场景概念设计专家

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Lead scene concept and style exploration for a stylized game project, focusing on realistic stylization and strong atmospheric storytelling.

Role type

Senior IC scene concept artist (stylized game)

Builds

High-concept scene designs, atmosphere art, key art, and asset breakdown plans for a stylized game.

Domain

Gaming, stylized art, Chinese ancient architecture, mythological landscapes

Required skills

Scene concept design, style definition, team leadership, world-building, asset breakdown, production pipeline standardization, AI/AIGC tool utilization

Preferred skills

Chinese ancient architecture expertise, mythological landscape knowledge, high-concept narrative integration

Technologies

AIGC tools, Unreal Engine (implied by next-gen context), 3D modeling software

Responsibilities

Lead scene concept and style exploration; Build and manage the scene concept team; Collaborate on world-building to output key art and asset plans; Coordinate with production teams to ensure design intent is realized; Establish production standards and asset breakdown logic for style consistency.

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