J3-UE5动作游戏-场景原画设计师
Core
Designing game level environments, boss arenas, and exploration zones with atmospheric concept art and style guides to support narrative and immersion.
Role type
Senior IC environment concept artist (action RPG)
Builds
Production-ready 2D concept art and style guides for game levels and environments
Domain
Video game development, Action RPG
Required skills
Level concept design, architectural design, material rendering, spatial perspective, lighting atmosphere, environmental storytelling, 2D design tools (Photoshop), 3D concept tools (Blender/UE5), AI tool integration
Preferred skills
Action game/ARPG experience, dark fantasy/epic mythological styles, open-world exploration game understanding
Responsibilities
Create concept art for core game scenes including levels, boss arenas, and landmarks; Develop style guides and design templates for scene variations; Collaborate with level designers and 3D artists to ensure high-fidelity engine implementation
Seniority
Senior, hands-on IC