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《暗区突围》端游-游戏系统策划

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Design peripheral systems, UI, and interactions for a PC FPS game to ensure user experience and support growth/economy logic.

Role type

Game Systems Designer (PC FPS)

Builds

Game systems, UI, and interaction flows for a long-cycle live service FPS

Domain

PC Gaming / First-Person Shooter

Deliverable

product features

Required skills

Game systems design, UI/UX design, Data analysis, UE4, UI development workflow, PC/Console game experience

Preferred skills

Data visualization, Long-cycle live service framework design

Responsibilities

Design peripheral system functions, interfaces, and interactions; Write design documents and collaborate with engineering/art; Analyze live data to iterate systems; Support compliance and external requirements for the game.

Seniority

Mid-level, hands-on IC

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