《三角洲行动》叙事策划-新星引力计划
Core
Design and create narrative content, character profiles, and gameplay packaging for a tactical shooter game.
Role type
Narrative Designer (Game)
Builds
Game narrative, character designs, seasonal storylines, and gameplay content
Domain
Video Games / Tactical Shooter
Deliverable
product features
Required skills
Creative writing, world-building, character design, gameplay design, production pipeline management
Preferred skills
Experience in novels, screenplays, movies, anime, or TV series
Technologies
N/A
Responsibilities
Design operator profiles and seasonal narratives; Create core gameplay systems and commercial event content; Maintain content production pipelines; Support marketing and operations teams with copywriting
Seniority
Mid-level
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