高级关卡策划
Core
Design and produce PVE and PVP levels, shaping atmosphere, creating gameplay prototypes, and ensuring final experience meets rhythm, intensity, and playability goals.
Role type
Senior Level Designer (FPS/TPS)
Builds
Game levels and gameplay mechanics for PVE/PVP modes
Domain
Video Games / Level Design
Required skills
Level design, gameplay prototype creation, logic implementation, experience analysis, iteration, project delivery
Preferred skills
FPS/TPS game development, UE5, UE4
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