英雄联盟手游-游戏客户端开发工程师(U3D方向)-GamePlay开发方向
Core
Design, develop, and evolve core Gameplay modules for League of Legends: Wild Rift, focusing on combat logic, skill mechanics, and in-game performance.
Role type
Senior Gameplay Client Engineer (Unity/C++)
Builds
Mobile MOBA game client features including hero abilities, skins, runes, and combat systems
Domain
Mobile Gaming / MOBA
Required skills
C++, C#, Unity, Gameplay systems, Combat logic, Performance optimization, Crash analysis, Data structures, Algorithms, Mobile architecture
Preferred skills
MOBA genre expertise, Complex system design, Tooling development
Technologies
Unity, C++, C#, Mobile platforms
Responsibilities
Design and develop core Gameplay modules including combat logic and skill mechanics; Optimize performance for complex mobile combat scenarios; Build tools to streamline gameplay content production; Analyze and resolve stability issues like crashes and frame drops; Collaborate with design, art, and server teams on feature delivery.