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英雄联盟手游-游戏客户端开发工程师(U3D方向)-GamePlay开发方向

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design, develop, and evolve core Gameplay modules for League of Legends: Wild Rift, focusing on combat logic, skill mechanics, and in-game performance.

Role type

Senior Gameplay Client Engineer (Unity/C++)

Builds

Mobile MOBA game client features including hero abilities, skins, runes, and combat systems

Domain

Mobile Gaming / MOBA

Required skills

C++, C#, Unity, Gameplay systems, Combat logic, Performance optimization, Crash analysis, Data structures, Algorithms, Mobile architecture

Preferred skills

MOBA genre expertise, Complex system design, Tooling development

Technologies

Unity, C++, C#, Mobile platforms

Responsibilities

Design and develop core Gameplay modules including combat logic and skill mechanics; Optimize performance for complex mobile combat scenarios; Build tools to streamline gameplay content production; Analyze and resolve stability issues like crashes and frame drops; Collaborate with design, art, and server teams on feature delivery.

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