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UE5自研IP跨平台射击游戏-游戏客户端开发-系统方向

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Develop core gameplay loops, monetization systems, and event modules for a cross-platform shooter game built on Unreal Engine 5.

Role type

Senior IC game client engineer (systems/architecture)

Builds

Cross-platform shooter game client

Domain

Gaming (UE5, C++)

Required skills

C/C++, Lua, game performance optimization, memory management, UE engine framework, client-server interaction, data synchronization

Preferred skills

Native development experience, overseas development experience

Technologies

Unreal Engine 5, C++, Lua

Responsibilities

Develop and iterate core business modules (gameplay, monetization, events); Design and implement infrastructure systems; Collaborate with design and art teams on technical solutions; Architect and optimize code following three-layer architecture standards; Optimize runtime performance (memory, rendering, loading).

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