UE5自研IP跨平台射击游戏-游戏客户端开发-系统方向
Core
Develop core gameplay loops, monetization systems, and event modules for a cross-platform shooter game built on Unreal Engine 5.
Role type
Senior IC game client engineer (systems/architecture)
Builds
Cross-platform shooter game client
Domain
Gaming (UE5, C++)
Required skills
C/C++, Lua, game performance optimization, memory management, UE engine framework, client-server interaction, data synchronization
Preferred skills
Native development experience, overseas development experience
Technologies
Unreal Engine 5, C++, Lua
Responsibilities
Develop and iterate core business modules (gameplay, monetization, events); Design and implement infrastructure systems; Collaborate with design and art teams on technical solutions; Architect and optimize code following three-layer architecture standards; Optimize runtime performance (memory, rendering, loading).