金铲铲之战-战斗策划
Core
Design and implement combat systems and gameplay mechanics for a competitive auto-battler game, collaborating with Riot designers.
Role type
Senior Combat Gameplay Designer
Builds
Combat systems and gameplay content for a mobile competitive game
Domain
Mobile gaming, Auto-battler, Competitive multiplayer
Required skills
Combat system design, Gameplay mechanics design, Game engine proficiency, Development tool usage, User insight analysis, Pipeline optimization
Preferred skills
English proficiency, Experience with League of Legends or similar titles
Technologies
Game engines, Development tools
Responsibilities
Design and implement combat gameplay content; Optimize combat experience based on live data and user insights; Improve combat pipeline delivery quality and team output capacity.
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