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《三角洲行动》系统策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design core gameplay systems including main flow, matchmaking/ranking, and loop mechanics for a tactical shooter game.

Role type

Senior Gameplay Systems Designer

Builds

Core gameplay loops, matchmaking systems, and progression features for a mobile/PC shooter

Domain

Mobile/PC Gaming, Tactical Shooter (FPS/TPS)

Required skills

Game systems design, logic rule definition, spreadsheet design, data analysis, competitive analysis, FPS/TPS game experience

Preferred skills

Independent ownership of core systems, aesthetic judgment, cross-team collaboration

Responsibilities

Design main flow and matchmaking systems; Define logic rules and data tables; Collaborate with numerical and combat teams; Analyze game data and player feedback to drive optimization

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