《火影忍者》手游-资深系统策划-商业化方向
Core
Design game system frameworks and commercialization systems for a high-DAU appearance-focused mobile game, ensuring optimal user experience across UI, mechanics, and monetization.
Role type
Senior Systems Game Designer (Commercialization)
Builds
Mobile game systems and monetization features
Domain
Mobile Gaming / F2P / Appearance-focused
Deliverable
product features
Required skills
System architecture, commercialization design, complex system decomposition, user psychology analysis, requirement documentation, development coordination, experience optimization, UI/UX design, numerical balancing
Preferred skills
Experience with high-DAU games, deep understanding of player behavior, logical reasoning
Technologies
Game design tools, UI prototyping tools
Responsibilities
Design overall system frameworks and write requirements; Design commercialization system content ensuring cross-system experience; Monitor online performance and iterate on system optimization.