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《怪物猎人:旅人》-玩法策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and implement gameplay mechanics and systems for an action RPG, ensuring alignment with IP style and user preferences.

Role type

Gameplay Designer

Builds

Action RPG gameplay loops and systems

Domain

Gaming / Action RPG

Required skills

Gameplay design, system design, data analysis for optimization, numerical balancing, complex configuration design, action game analysis

Preferred skills

Adaptability to new gameplay types, fast-paced iteration

Technologies

Game engines, data analysis tools

Responsibilities

Design and implement gameplay mechanics and systems; Collaborate with engineering and art to ensure execution; Optimize existing gameplay based on data analysis; Propose innovative design ideas aligned with IP and target audience.

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