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多平台动作搜打撤-战斗游戏策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design and iterate the 3C (Combat, Character, Camera) experience system for a multi-platform action shooter, focusing on character control feel and camera performance.

Role type

Senior IC game designer (action combat)

Builds

Action combat gameplay systems and character control mechanics

Domain

Video games / Action shooter

Required skills

Action game 3C system design, UE5 engine proficiency (Character/Animation Blueprints, State Machines, Motion Matching), Motion design sense, Gameplay feel tuning, Cross-functional collaboration

Preferred skills

Deep knowledge of AAA action games, Animation pipeline tooling

Technologies

UE5, Character Blueprints, Animation Blueprints, State Machines, Motion Matching

Responsibilities

Lead the design and iteration of the 3C experience system; Collaborate with development and art teams to execute 3C requirements from concept to launch; Establish action asset production standards and optimize action pipeline tools.

Seniority

Mid-level, hands-on IC

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