《三角洲行动》-高级商业化策划(海外)
Core
Design and manage the full lifecycle of in-game monetization assets (characters, weapons, skins) and systems (shop, battle passes, gacha, events) for a PVP shooter game to balance quality, schedule, and revenue.
Role type
Senior Commercialization Game Designer (PVP Shooter)
Builds
In-game monetization assets, systems, and regional sales strategies
Domain
Mobile Gaming / PVP Shooter
Required skills
Monetization system design, PVP shooter game mechanics, Data analysis, Cross-functional collaboration, Regional market strategy
Preferred skills
RPG development experience, PVP shooter development experience, Asset production pipeline management
Technologies
Game engines, Analytics tools, Project management tools
Responsibilities
Oversee the end-to-end pipeline of core monetization assets from concept to launch; Design and track development of monetization systems and features; Collaborate with overseas operations to define regional sales strategies and launch rhythms; Optimize monetization metrics (ARPU, conversion) based on data feedback; Explore innovative monetization models within PVP gameplay while maintaining competitive fairness.