小游戏Unity引擎开发-架构和系统开发
Core
Develop, optimize, and architect core Unity engine modules with a focus on AI technology integration for mini-games, ensuring high performance, compatibility, and efficient loading across multiple platforms.
Role type
Senior IC Unity Engine Architect (AI integration)
Builds
High-performance, lightweight Unity engine for mini-games
Domain
Gaming / Computer Graphics / AI
Deliverable
production ML models
Required skills
Unity engine core development, rendering optimization, AI technology integration, shader programming, memory management, data structures and algorithms, 3D graphics algorithms, cross-platform adaptation
Preferred skills
AI-assisted rendering, procedural texture generation, performance profiling, technical documentation
Technologies
Unity, Shader, AI models
Responsibilities
Develop and optimize Unity engine core modules and AI integration; maintain rendering modules (lighting, materials, shaders); solve performance bottlenecks (DrawCall, memory, package size); conduct research on AI applications in game engines; promote new technologies and AI solutions internally; collaborate with art and design teams on technical standards.
Seniority
Senior, hands-on IC