开放世界-3C策划(上海)
Core
Design and implement core 3C (Character, Camera, Combat) mechanics for an open-world ARPG, including character movement, camera rules, and enemy behaviors.
Role type
Senior IC game designer (open-world ARPG 3C)
Builds
Open-world ARPG game features
Domain
Gaming (Open-world ARPG)
Required skills
Open-world game design, ARPG mechanics, character movement design, camera system design, enemy behavior design, combat system design, Unreal Engine familiarity
Preferred skills
Unreal Engine expertise
Responsibilities
Design and implement character movement mechanics (climbing, vaulting, skateboarding); Design and implement camera rules and effects (combat cameras, dual-lens effects); Design and implement enemy movement rules (humanoid, quadruped, bosses); Design and implement open-world trap and system interactions involving character 3C; Analyze and optimize 3C quality based on market research.
Seniority
Mid-level, hands-on IC