雪中悍刀行-资深战斗策划
Core
Design and implement character combat mechanics, animations, and visual effects for an ARPG/ACT game.
Role type
Senior Combat Game Designer
Builds
Character combat systems, action sequences, and visual feedback for players
Domain
Video Games / Action RPG
Required skills
ARPG/ACT game development experience, character animation design, UE5 engine proficiency, gameplay prototyping, visual effects design, quantitative analysis
Preferred skills
Collaboration with art and engineering teams, tool development
Technologies
Unreal Engine 5 (UE5)
Responsibilities
Design character combat mechanics, animations, and visual effects; Configure and iterate character gameplay using engine editors and blueprints; Collaborate on tooling and workflow improvements
Seniority
Senior, hands-on IC
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