《使命召唤手游》视觉设计师
Core
Design UI visuals and visual interaction flows for a mobile FPS game, ensuring alignment with gameplay mechanics and project IP tone.
Role type
Mid-level game UI/UX designer
Builds
Mobile game interface assets and visual interaction flows
Domain
Mobile gaming, First-Person Shooter (FPS)
Deliverable
product features
Required skills
UI design, visual asset creation (backgrounds, icons), Figma, Adobe Photoshop, Adobe Illustrator, user experience (UX) thinking, game mechanics analysis
Preferred skills
Experience with shooting or action game genres
Responsibilities
Design UI visuals and visual interaction flows, align visual hierarchy with gameplay mechanics, validate design implementation and adaptation, optimize existing visual interactions, maintain design consistency
Seniority
Junior to Mid-level, hands-on IC
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