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《使命召唤手游》视觉设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design UI visuals and visual interaction flows for a mobile FPS game, ensuring alignment with gameplay mechanics and project IP tone.

Role type

Mid-level game UI/UX designer

Builds

Mobile game interface assets and visual interaction flows

Domain

Mobile gaming, First-Person Shooter (FPS)

Deliverable

product features

Required skills

UI design, visual asset creation (backgrounds, icons), Figma, Adobe Photoshop, Adobe Illustrator, user experience (UX) thinking, game mechanics analysis

Preferred skills

Experience with shooting or action game genres

Responsibilities

Design UI visuals and visual interaction flows, align visual hierarchy with gameplay mechanics, validate design implementation and adaptation, optimize existing visual interactions, maintain design consistency

Seniority

Junior to Mid-level, hands-on IC

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