J3-UE5微恐射击-商业化策划(活动方向)
Core
Design and manage the full lifecycle of monetization activities for a UE5-based horror-shooter game, including gameplay mechanics, reward logic, and pricing strategies.
Role type
Senior monetization planner (activity focus)
Builds
Monetization activities and reward systems for a horror-shooter game
Domain
Gaming (UE5 horror-shooter)
Deliverable
product features
Required skills
Monetization system design, activity lifecycle management, reward logic design, pricing strategy, data analysis, competitive market analysis, community sentiment monitoring
Preferred skills
Experience with successfully launched projects, deep knowledge of global shooter game monetization models
Technologies
UE5
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