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在研3A修仙游戏-NPC系统策划

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Design, plan, and optimize core gameplay experiences for an in-development 3A cultivation (Xianxia) game, specifically focusing on the NPC system.

Role type

Senior Gameplay Systems Designer (NPC focus)

Builds

Core gameplay loops and NPC systems for a 3A cultivation game

Domain

Video Games / RPG / Cultivation (Xianxia)

Required skills

RPG game design, core system design, coordination of dev/art/test, data analysis, user research, behavior trees, blueprints, scripting

Preferred skills

LLM development tools (CC, Cursor), LLM feature implementation, behavior tree/blueprint/script modification, content creation, coding ability, shipped game titles

Technologies

CC, Cursor, behavior trees, blueprints, scripting

Responsibilities

Plan and optimize core gameplay experiences; Coordinate development, art, and testing teams; Utilize data analysis and user research to improve gameplay

Seniority

Senior, hands-on IC

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