生态发展部-高级3D角色美术专家
Core
Lead production of core 3D character assets for a mobile game sequel, optimizing the art pipeline and ensuring high-quality output.
Role type
Senior 3D Character Artist / Art Lead
Builds
High-fidelity 3D character models and assets for mobile games
Domain
Mobile gaming, 3D character art
Required skills
High-poly sculpting, low-poly retopology, UV mapping, PBR texturing, character anatomy, costume design, color theory, motion dynamics, pipeline optimization, art direction
Preferred skills
Mobile game main artist experience, industry trend analysis, innovative art techniques
Technologies
ZBrush, Maya, Blender, Substance Painter, Photoshop
Responsibilities
Lead core 3D character asset production for a mobile game sequel; Collaborate with design and engineering teams to define character requirements and optimize pipelines; Establish and enforce 3D character art standards; Review and guide outsourced and internal team outputs to maintain quality consistency; Track industry trends to explore innovative art techniques.
Seniority
Senior, hands-on IC with leadership responsibilities