CareerPlanSign in

游戏技术美术

Shanghai, China💼 Full-time🗓 2026-09-28

Core

Define and refine art production pipelines, develop tools and materials, and optimize rendering quality for game projects.

Role type

Senior Technical Artist (Game Development)

Builds

Game assets, rendering pipelines, and optimization tools

Domain

Game Development / Real-time Rendering

Required skills

Shader programming, UE/Unity engine rendering pipelines, graphics fundamentals, tool development, material/texture creation, lighting optimization, animation, procedural generation

Preferred skills

Expertise in cloth simulation, programmatic generation, or advanced lighting techniques

Technologies

Unreal Engine, Unity, Shaders

Responsibilities

Develop tools and materials to meet project art needs and enhance rendering quality; Participate in effect development for models, VFX, materials, and textures; Collaborate with engine programmers on graphics rendering module development and performance optimization; Establish and refine art production workflows and standards.

Seniority

Senior, hands-on IC

Sourced via tencent · Listed on CareerPlan, which tracks 855,000+ jobs from 20+ sources.