魔方技术中心-高级技术美术-Pipeline TA方向
Core
Design, develop, and maintain game art pipeline tools and systems to optimize asset production, workflow, validation, and release processes.
Role type
Senior Technical Artist (Pipeline Engineering)
Builds
Automated art production tools, workflow management systems, and integration services for game development teams.
Domain
Game Development / Technical Art / Software Engineering
Required skills
Python, frontend/backend development, DCC tool scripting, game art pipeline architecture, asset management, version control, API design, system integration, AI/automation prototyping.
Preferred skills
Experience with full project delivery, knowledge of character/scenario/animation/VFX production workflows, rapid learning.
Responsibilities
Design and maintain art pipeline tools covering asset production to release; Collaborate with project managers, engineers, and artists to solve technical challenges; Develop frontend interfaces and backend services for pipeline systems; Create documentation and training materials for tool adoption; Prototype AI and automation solutions for art production.
Seniority
Senior, hands-on IC