CareerPlanSign in

魔方技术中心-高级技术美术-Pipeline TA方向

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Design, develop, and maintain game art pipeline tools and systems to optimize asset production, workflow, validation, and release processes.

Role type

Senior Technical Artist (Pipeline Engineering)

Builds

Automated art production tools, workflow management systems, and integration services for game development teams.

Domain

Game Development / Technical Art / Software Engineering

Required skills

Python, frontend/backend development, DCC tool scripting, game art pipeline architecture, asset management, version control, API design, system integration, AI/automation prototyping.

Preferred skills

Experience with full project delivery, knowledge of character/scenario/animation/VFX production workflows, rapid learning.

Responsibilities

Design and maintain art pipeline tools covering asset production to release; Collaborate with project managers, engineers, and artists to solve technical challenges; Develop frontend interfaces and backend services for pipeline systems; Create documentation and training materials for tool adoption; Prototype AI and automation solutions for art production.

Seniority

Senior, hands-on IC

Sourced via tencent · Listed on CareerPlan, which tracks 855,000+ jobs from 20+ sources.