3D动作策略游戏《虚环》-3D角色设计师
Core
Define, develop, and implement the 3D character art style for a 2D-anime strategy game, focusing on facial aesthetics and body proportions.
Role type
Senior 3D Character Artist (Anime Style)
Builds
High-fidelity 3D character assets with PBR+NPR rendering for a mobile strategy game
Domain
Video Games / 3D Character Art / Anime Aesthetics
Required skills
Maya, 3D Max, ZBrush, Substance Painter, Marvelous Designer, PBR+NPR rendering, 2D-to-3D style translation, character silhouette design, anatomy knowledge
Preferred skills
Deep understanding of 2D anime culture, proactive technical research, quality benchmarking
Responsibilities
Lead the definition and implementation of the project's character art style; Develop and deploy key technical solutions for stylized rendering and materials; Review and approve key character assets; Collaborate on character design, rigging, and animation workflows
Seniority
Senior, hands-on IC