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3D动作策略游戏《虚环》-3D角色设计师

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Define, develop, and implement the 3D character art style for a 2D-anime strategy game, focusing on facial aesthetics and body proportions.

Role type

Senior 3D Character Artist (Anime Style)

Builds

High-fidelity 3D character assets with PBR+NPR rendering for a mobile strategy game

Domain

Video Games / 3D Character Art / Anime Aesthetics

Required skills

Maya, 3D Max, ZBrush, Substance Painter, Marvelous Designer, PBR+NPR rendering, 2D-to-3D style translation, character silhouette design, anatomy knowledge

Preferred skills

Deep understanding of 2D anime culture, proactive technical research, quality benchmarking

Responsibilities

Lead the definition and implementation of the project's character art style; Develop and deploy key technical solutions for stylized rendering and materials; Review and approve key character assets; Collaborate on character design, rigging, and animation workflows

Seniority

Senior, hands-on IC

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