CareerPlanSign in

微恐搜打撤SOC-关卡策划

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing and prototyping levels for micro-horror search-and-shoot games, building foundational world prototypes.

Role type

Senior IC level design game designer

Builds

Micro-horror search-and-shoot game levels and world prototypes

Domain

Gaming, micro-horror, open world

Required skills

Level design, open world design, UE engine, AI for design validation, pipeline architecture, iteration optimization

Preferred skills

Experience with large-scale game projects, deep understanding of genre design principles

Technologies

UE engine, AI tools

Responsibilities

Designing and prototyping levels for micro-horror search-and-shoot games; Collaborating with programming and art teams to implement world designs; Building level pipelines for efficient scene construction and prototype validation; Iterating on gameplay mechanics and experience based on feedback to ensure quality.

Sourced via tencent · Listed on CareerPlan, which tracks 854,000+ jobs from 20+ sources.