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战斗策划(兼战斗数值)-RPG小游戏

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Designing combat systems, balancing game mechanics, and building AI-driven workflows for vertical-screen RPG mobile games.

Role type

Combat Designer (Combat Systems & Numerics)

Builds

RPG mobile games with vertical-screen combat

Domain

Mobile Gaming / RPG

Deliverable

production ML models

Required skills

Combat system design, combat balancing, vertical-screen UI design, AI tool usage, numerical modeling, Python scripting

Preferred skills

AI workflow automation, player-centric design philosophy

Technologies

Excel, Python, AI tools

Responsibilities

Design combat frameworks including class systems, skill mechanics, and build paths; Balance combat attributes and damage formulas; Build AI tools to automate configuration generation and parameter tuning.

Seniority

Mid-Senior, hands-on IC

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