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J3-UE5微恐射击-UE5客户端开发(怪物/AI)

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Develop high-quality monster systems, player-controlled monsters, and AI monsters for a UE5-based horror shooter game.

Role type

Senior UE5 Client Engineer (Monster/AI)

Builds

Monster behavior systems, player-controlled monster combat mechanics, and AI navigation/pathfinding

Domain

Video Games / Unreal Engine / Horror Shooter

Required skills

Unreal Engine 5, C++, TypeScript, Lua, 3D animation, network synchronization, AI behavior trees, pathfinding, physics simulation

Preferred skills

FPS game development, monster framework architecture, development toolchain construction

Responsibilities

Develop and refine high-quality monster systems; Implement player-controlled monsters with combat skills and animations; Build AI monsters with behavior, navigation, and physics; Evaluate technical feasibility and optimize monster frameworks; Construct development toolchains to improve production efficiency

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