3D模型师-小游戏方向
Core
Create 3D models for characters, buildings, scenes, weapons, and other game assets to ensure visual consistency in mobile/small games.
Role type
3D Modeler (Stylized/Cartoon)
Builds
Mobile/small game assets
Domain
Game Development / 3D Modeling
Required skills
3D modeling, topology, rigging preparation, stylized/cartoon style modeling, 2D concept interpretation, asset optimization for mobile performance
Preferred skills
Unity engine workflow, Substance Painter & Designer, ZBrush
Technologies
3ds Max, Blender, Maya, ZBrush, Substance Painter, Substance Designer, Unity
Responsibilities
Create 3D models for characters, buildings, scenes, weapons, and other game assets; Convert 2D concept designs into 3D models with adjusted proportions and details; Prepare models for rigging and animation including topology, joint deformation, bone structure, and skinning weights; Collaborate with art, animation, VFX, TA, and engineering teams to optimize models for mobile/small game performance constraints.