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开放世界-游戏客户端开发工程师-关卡方向(上海)

Hangzhou, China💼 Full-time🗓 2026-09-28

Core

Develop and iterate level systems and interactive objects/puzzles in Unreal Engine for open-world games.

Role type

Senior IC game client engineer (level design)

Builds

Open-world game levels, interactive objects, and puzzle mechanics

Domain

Video games, open-world, 3A

Required skills

C++, Lua scripting, Unreal Engine, level system architecture, performance optimization, memory management, rendering optimization, animation systems, VFX systems

Preferred skills

Open-world game experience, 3A game experience, AI programming, leading development initiatives

Technologies

Unreal Engine, C++, Lua

Responsibilities

Develop and maintain level system stability; design and implement infrastructure systems; collaborate with design and art teams to tune interactive objects and puzzles; design module architecture and data flows; optimize game runtime performance including memory and rendering.

Seniority

Senior, hands-on IC

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